Doomsday Battle
A downloadable game for Windows
DOOMSDAY BATTLE
Choose a faction. Read the front. Fight the operation. Change the war.
Doomsday Battle is a hybrid strategy and action game where a living regional conflict determines the battles you fight.
Command the war from a strategic map, study the current frontline, and personally enter ground, armored, naval, or air operations. Your performance returns to the campaign: victories build momentum, defeats increase pressure, and coordinated success across different combat fronts can change the direction of the war.
The project combines a real-time strategic simulation with distinct playable battle modes rather than separating them into unrelated minigames.
The war is always moving
Regions contain capitals, troops, factories, barracks, laboratories, coastlines, rivers, and strategic routes. As invasions develop, the Frontline Operations Director studies the conflict and recommends the response most likely to help.
You are never forced to follow that recommendation.
Choose the operation you believe matters most:
Ground Operations
Deploy troops into large battlefield engagements.
Break enemy formations, preserve your surviving force, reinforce the line, and prevent important regions from collapsing.
Armored Operations
Enter direct vehicle combat against randomized hostile machines, armored waves, and command units.
Destroy enemy vehicles before your own machine is overwhelmed.
Naval Operations
Fight across contested waters in surface and submarine engagements.
Hunt hostile vessels, protect your hull, and disrupt enemy supply routes.
Air Operations
Take direct control of an aircraft and intercept advanced airborne threats.
Destroy hostile aircraft, defend the frontline, and suppress enemy facilities from above.
Every mission affects the campaign
Combat results are measured by what you actually accomplish—not merely by entering a mode and waiting.
Missions record:
- Objective progress
- Enemy losses
- Friendly survival
- Player condition
- Mission score
- Performance grade
- Strategic support earned
- Resulting campaign effect
Empty withdrawals provide no free progress.
Exceptional victories can create stronger territorial effects, while poor performance or defeat can push your faction toward collapse.
War Momentum
Your campaign maintains a persistent War Momentum state:
BREAKTHROUGH ADVANCING CONTESTED UNDER PRESSURE COLLAPSING
Momentum changes after each operation and influences how the frontline is presented.
A successful campaign requires more than repeatedly fighting the same battle type.
Win operations across three different fronts to complete a Combined Arms chain, earning additional support and resources for your faction.
Five connected game modes
- Dynamic strategic war map
- Ground battlefield command
- Armored vehicle combat
- Naval and submarine warfare
- Direct air combat
Each mode uses its own presentation and combat rules while contributing to the same continuing war.
Current features
- Choose between supported factions
- Real-time regional war simulation
- Procedural frontline conditions
- Dynamic operation recommendations
- Ground, armored, naval, and air missions
- Mission objectives, scores and grades
- Persistent War Momentum
- Combined Arms victory chains
- Strategic support and resource rewards
- Command and Intel interface pages
- Resizable windowed and fullscreen play
- Built-in Field Guide
- Automatic image and sound integrity checks
- Campaign and mission records saved between sessions
Controls
The exact combat controls vary by operation. Press F1 at any time to open the Field Guide.
LMB Select, interact or fire RMB Inspect or use alternate action TAB Cycle supported faction H Switch Command and Intel pages SPACE Pause or resume the strategic simulation [ / ] Change simulation speed ` Toggle direct air control F1 Open Field Guide F11 Toggle fullscreen ESC Back, withdraw or exit
Keyboard and mouse are required.
Development status
Doomsday Battle is currently in active development.
The strategic campaign and all four combat branches are playable and connected. Continued development will focus on live balancing, battle variety, presentation, accessibility, and native Windows testing.
Player feedback about controls, readability, balance, crashes, sound problems, or unusual campaign outcomes is welcome.
Download
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