Radar Hell
A downloadable game
RADAR HELL
Track the dead. Contain the breach. Seal what escaped.
Radar Hell is a supernatural first-person containment shooter where your radar is more than a map—it is the only reliable way to track what is moving through the darkness.
Enter unstable realms, locate demonic activity, destroy escape nodes, and use nine specialized paranormal weapons to bind, repel, expose, slow, mark, and banish hostile entities before the breach overwhelms the area.
This is not a conventional military shooter. Every weapon is designed around supernatural containment, and every realm is treated as a separate case with its own atmosphere, objectives, hazards, and entities.
Hunt what the radar detects
Each case begins inside a hostile realm filled with demons, field nodes, escape sigils, and unstable rifts.
Your objective is to:
ENTER THE REALM → TRACK DEMONIC ACTIVITY → DESTROY OR CONTAIN HOSTILES → SEAL FIELD NODES → OPEN THE EXIT RIFT → ADVANCE TO THE NEXT CASE
The HUD tracks both demons contained and breach nodes sealed. Completing both parts of the case unlocks the route forward.
Enemies become more dangerous as the realm cycle continues, while later cases introduce greater pressure, more targets, and increasingly hostile environments.
Nine supernatural weapons
Each weapon has a distinct containment purpose.
Chain Crucible
Binds hostile entities and restricts their movement.
Revelator
Exposes hidden weaknesses and unstable targets.
Specter Repulsor
Pushes entities away and disrupts their advance.
Ash Splitter
Shreds supernatural defenses.
Ecto-Snare
Slows dangerous targets and controls space.
Arc Lattice
Chains energy between nearby hostiles.
Hell Seal
Suppresses rifts and containment nodes.
Radar Brand
Marks entities for tracking and follow-up attacks.
Banishment Core
A high-impact weapon built to remove major threats.
Weapon effects are visible on affected enemies, allowing you to read active bindings, marks, slows, seals, and other containment states during combat.
Ten hostile realms
Radar Hell includes a rotating series of supernatural environments:
- Cavern
- Ash Exterior
- Catacomb
- Wasteland
- Abyss
- Séance House
- Bone Cathedral
- Rift Bog
- Soul Subway
- Mirror Vault
Each realm has its own visual identity, objective name, environmental tone, and breach-node terminology.
You may be sealing altar chains in one case, destroying haunted mirrors in another, or shutting down tunnel breaches beneath the Soul Subway.
Three connected experiences
Radar Hell
The main first-person containment shooter.
Track entities, survive the realm, seal the breach, and continue the case sequence.
Heaven vs Hell II
An autonomous battle simulation where angelic and demonic forces collide.
Observe the conflict and watch the balance shift as the encounter develops.
The Book of Blood
A darker narrative and case-file experience connected to the same supernatural universe.
Progress through written records, discoveries, and descent scenarios that expand the world surrounding Radar Hell.
Current features
- First-person raycast shooting
- Supernatural radar and minimap tracking
- Nine containment weapons
- Weapon-specific status effects
- Ten realm types
- Realm-specific case objectives
- Demons and breach-node targets
- Scaling enemy pressure
- Rift progression
- Loading and transition progress displays
- Weapon artwork, muzzle effects, and dedicated sounds
- Generated fallback audio support
- Three connected game modes
- Persistent user data stored outside the installation
- Windowed and fullscreen play
- Portable Windows build
Development status
Radar Hell is currently in active development.
The complete realm loop, weapons, objectives, side modes, audio, and progression systems are playable. Future updates may improve:
- Enemy variety
- Realm-specific hazards
- Boss encounters
- Weapon balancing
- Environmental storytelling
- Case progression
- Accessibility
- Performance and presentation
Reports about crashes, unreadable interfaces, audio problems, control issues, or unusual realm behavior are welcome.
| Updated | 11 days ago |
| Published | 16 days ago |
| Status | Prototype |
| Author | Glitched Matrix Prototypes |
| Genre | Role Playing |
| Tags | FPS, Horror, Retro |
| Links | Steam |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
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